Remove note for looping VideoStreamPlayer #7479
Merged
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Remove note for looping VideoStreamPlayer. Previously, workarounds were needed to get seamlessly looping video with VideoStreamPlayer nodes. Since godotengine/godot#77856 got merged, no workarounds are necessary anymore, and connecting the
on_finished
signal to theplay()
method produces seamlessly looping video.Also added a warning regarding setting the audio quality too high, as doing so ended up with audio dropouts on my end while debugging the PR. It is probably useful information for the users, especially those targeting low powered devices.